GameDataProvider
| Kind of class: | class |
|---|---|
| Inherits from: | EventDispatcher |
| Classpath: | gfx.data.GameDataProvider |
| File last modified: | Tuesday, 29 June 2010, 09:03:27 |
DataProvider that can be bound to a game/application. This data provider can register itself with the backend, and interface with data stores linked to CLIK components on the stage.
Summary
Constructor
Instance properties
Class methods
Class methods inherited from EventDispatcher
Instance methods
Instance methods inherited from EventDispatcher
Constructor
GameDataProvider
function GameDataProvider (
binding:String)
Instance properties
length
length = 0
(read,write)
Instance methods
invalidate
function invalidate (
length:Number) : Void
requestItemAt
function requestItemAt (
index:Number,
scope:Object,
callBack:String) : Void
requestItemRange
function requestItemRange (
startIndex:Number,
endIndex:Number,
scope:Object,
callBack:String) : Void