GameDataProvider

Kind of class:class
Inherits from:EventDispatcher
Classpath:gfx.data.GameDataProvider
File last modified:Tuesday, 29 June 2010, 09:03:27
DataProvider that can be bound to a game/application. This data provider can register itself with the backend, and interface with data stores linked to CLIK components on the stage.

Constructor

GameDataProvider

function GameDataProvider (
binding:String)

Instance properties

length

length = 0
(read,write)

Instance methods

invalidate

function invalidate (
length:Number) : Void

requestItemAt

function requestItemAt (
index:Number, scope:Object, callBack:String) : Void

requestItemRange

function requestItemRange (
startIndex:Number, endIndex:Number, scope:Object, callBack:String) : Void